
In this tutorial I'll explain how to create a basic metal base which can yield very good
results for your texture.
IK-Linked Chain
A short tutorial that shows how to control a chain with the help of an IK-chain in 3ds max.
Creating Specular & Normalmaps
A tutorial that explains a bit about how to use crazybump and creating normalmaps from diffuse/heightmaps. It also covers some general pointers for creating a specular map.