Studio Level

This would be my first ever 'complete' environment created entirely by myself. It was part of a uni project at SOFE and so I only had 3 weeks to finish it. It was done in 3ds max and then imported into the UDK engine. Unfortunately I didn't have much time to learn or play around with the new lightmass system but I think it turned out alright at least.

It still feels a tad empty in a few places, so I would like to add some props and re-work a few, but for now I'm calling this one done.


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